Custom swizzles on ships are now properly used when viewing them in the shipyard map.
Carried ships no longer update their swizzle when deploying.
The game should now properly detect if the computer is compatible with adaptive vsync. Fixed commodities being over-sold when making space for a newly accepted mission with cargo.
Fixed an out-of-bounds access when generating random angles from large inputs. A ship variant's hardpoints now get cleared when the ship's outfits are redefined. Outfits with the "atrocity" attribute are now correctly scanned by planets. Ships with fuel generation now regenerate their fuel when landing on an uninhabited planet. The hidden tag on systems can now be properly removed by events. Fixed a possible segfault caused by disowning a ship without a suitable flagship. Mission NPCs no longer reparent to other NPCs of the same mission that have yet to spawn. Fixed a longstanding bug that prevented carriers from transferring energy and fuel to carried ships. Fixed the centering of text in the map outfitter panel. Cargo names in the ship info panel are now only capitalized after a space. Swizzles are now applied to carried ships when they are placed. The destination of an invisible mission is no longer visible when opening the map during a conversation or dialog from the mission. * Ships that are already being carried are no longer double-counted when calculating the number of available bays. Some Coalition missions are no longer offered on stations. "Defend New Tibet" now has a fail dialog. The luxury accommodations outfit now has a proper plural form. Fixed a misordered conversation branch in "Remnant: Deep Surveillance" that made part of the conversation unreachable. Fixed a mission that was assigning reputation for a government that no longer exists. Fixed a job with impossible to obtain offer conditions. Ensured all ship, thumbnail, and outfit sprites have even dimensions to avoid blurriness caused by scaling. Deep merchant fleets no longer have Deep Security names. Removed a duplicate "landing" tag on a mission. (Matteo "Lead" M., Added almost 20 new missions to the Remnant storyline, following the Remnant as they further investigate the Ember Waste and deal with the troubles that it throws at them. Also changed the stars for some systems in human space to match what is known about the real star of the same name. * Completely redid and improved the graphics for all existing stars and added various new star graphics.